V4rh3n(Yoss)
Grizzly
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Wysłany: Nie 19:57, 08 Paź 2006 Temat postu: Tyrant Guide [English] |
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From zero to HERO - Tyrant Guide.
First of all, what is a Tyrant?
Tyrant is a melee Damage Dealer class, one of the best in the game, but unlike other melee DD classes (ie. daggers) who use their power to kill their enemy with several powerful blows, Tyrant main power is the Speed of his attacks, and constant, reliable damage output supported by various combat special attacks that have (unlike daggers blows) 100% chance of succes in hitting the enemy. Moreover, Tyrant has a lot more HP and CP than archer, dagger or mage classes, and because of that he is a very dangerous opponent, who don't die fast.
Tyrant is the class that with proper equip and buffs can achieve the highest run speed, highest attack speed, highest critical rate, and highest meele damage output in the game. At very high levels, Tyrant is considered by some as the best and most powerful DD class , and is a deadly weapon on the battlefield, which no one wishes to face.
Impressed? Finally made the decision to take on the path of a Tyrant? Beware, it is not an easy path... and you will face many hardships...
But believe me... it IS worth it!
Levels 1-20. No Grade.
Locations: Orc Village, Elmore.
1-5 :
You begin the game in Paagrio Temple. Equip yourself with armor pieces and Training Gloves and talk to one of the NPC's (Non Player Characters) around.
You will be given a simple task to kill few low lvl monsters. After you complete it go out the temple and start killing keltirs and kasha wolves.
From now on remember, that doing quests is a really nice way of improving your profit while you hunt monsters, so always check if someone around don't have a suitable quest for you.
At lvl 5 you will be able to learn skills. Go into the biggest building in the village, and in the north part of it you will find the teachers for young fighters.
Important thing is to learn the most useful skills in the first place. First of all learn Relax, you will be needing it if you want to heal your wounds fast, and decrease downtime in hunting as much as it is possible. Then learn Weapon Mastery, then Iron Punch, and in the end Armor Mastery.
Don't waste your sp on Power Strike, it is used only with Sword or Blunt weapons, so you won't need it.
In the meantime you could have got Spiked Gloves as a drop from mob, but if not, buy them when you have the money, and sell other useless stuff.
(IMPORTANT: DO NOT sell materials, only materials that you should sell for now are key materials ie. designs, or blades).
For now don't bother with other supplies.
5-10 :
Take hunt kasha wolf, hunt imp and hunt goblin grave robber quests and go to the east of town to hunt those mobs until you get to lvl 10 or so.
Don't worry if they turn green and you will be getting lower xp/sp amounts as your level increases, what is important is not the Xp/Sp per mob, but in how many hits you kill one mob, and how many Xp/Sp are you gaining with each hit.
Example:
Killing mob A in 4 hits, you gain 100 xp, and 20 sp, so you gain 25xp and 5 sp with each hit.
Killnng mob B in 10 hits gives you 200 xp, and 40 sp, so you gain 20 xp and 4 sp per hit, and the mob B hits you harder, so you have to rest more.
See the difference?
At lvl 10 you should have enough money to buy better fists, and at least few pieces of armor. (Don't forget that quests like hunt goblin grave robbers can be repeated as many times as you like, so don't hesitate to do them more than once if you need the money! And quests like hunt Imps give you money for each kill, so its a nice addition to your earnings).
And of course new skills! Learn weapon Mastery, then Iron Punch , and in the end Armor Masteries.
10-15 :
Take the hunt werewolves and hunt darkwing bats quests, and go North-East of village. Also, remember to take Merciless Punishment quest, which gives you nice NG weapon Those quests give really decent amount of adena, so you should earn enough money for Cestus in no time.
At that time you should seriously think about completing Wooden Armor Set (the bonuses make it better than bone armor ... even though you look like [bleep] in wooden set), and if you often pvp, get some NG jewelry. At this point the only mobs that you should kill are bats,
werewolves and imp chieftains.
15-20 :
Stop doing the hunt werewolves quest and the hunt imp quests, and take the hunt kasha bear, and hunt graystone golems quests. Especially these two are really profitable, since the first one gives good adena, and the second one gives a free teleport out of orc village (which normally cost 3k adena).
The best area to hunt kasha bears and golems is around Frozen Waterfall, beware of some strong monsters that appear there with escort, you won't be able to defeat them alone.
Leveling from 18 to 20 lvl is really long... and boring.., so if you can, party up with some mystic and go to the cave of trials for good exp.
Remember, that all the time you need to save up money and don't waste it on useless stuff unless you know you can afford it. By lvl 20, if you have hunted green and light blue mobs, you should have enough money for set of D grade armor. (At this point its better to buy the armor first, due to SSD cost). When you hit lvl 20, begin class change quest.
Level 20 : Class Change To Monk.
Locations: Orc Village, Elmore, Gludin Area.
[IMPORTANT: Remember that all the time you are doing this quest, you have to keep your fist weapons equipped, and do not change it, it may ruin the quest and you will have to do it again!]
To start the quest speak with Gantaki Zu Urutu in Orc Village (Near Weapons and Armors Store). He will tell you to go to Rosheek, who is in the area of Frozen Waterfalls (he is standing down there on ice). Rosheek will tell you to kill 5 kasha bears (they are around in the area) and return,
then Kill 5 Kasha Blade Spiders (to find them go south from Frozen Waterfalls, through a bridge, and there will be few of them on your left) and return,and finally Kill 5 Scarlet Salamanders in Cave Of Trials and return. After that Rosheek will give you the first scroll and send you back to Gantaki.
Now Gantaki will tell you to go to Gludin (you have gatekeeper token from the quest dont you?) and speak with Prefect Kasman (he is in south-east corner of Gludin). He will send you to Khavatari Toruku.
Toruku can be found on a 3 way crossroads far north of Gludin (long road walk). There you will see some hut surrounded by wooden fencing.
Toruku is in front of the hut. He will tell you to kill 3 of each of those mobs:
Vuku Orc Fighter (can be found around the area with Toruku)
Ratman Warrior (can be found south of Gludin)
Langk Lizardman Warrior (South of Gludin, near the sea)
Felim Lizardmen Warrior (close North and South of Gludin)
After killing 3 of each, go back to Toruku and he will give you the second scroll.
Now speak with Prefect Kasman to complete the quest and recieve class change item: Khavatari Totem. If you are lvl 20, speak with High Prefect Osborn and change class to Monk.
Levels 20-40. D Grade.
Locations: Gludio, Ruins of Agony, Dion, Cruma Tower Marshlands, Execution Grounds, Giran Castle Area.
Yay , you have become a Monk! And you can learn your first real monk skills!
Lets look at them:
Agile Movement - very usefull passive skill, which adds speed and accuracy while wearing light armor. However some monks wear heavy armor untill
they become tyrants. That is because light armor mastery doesnt give much Pdef really... and monks evasion is really useless...
Personally i think that Brigandine Set is the best choice for lvls 20-40, but if you can afford salamander skin mail... then go light!
Cripple - skill that you will be using in every pvp fight, has almost 100% chance of landing on everyone, and decreases your enemy speed a lot.
Especially useful for fighting archers and mages who tend to run around.
TOTEM Spirit Wolf - the very first totem that you learn, it adds a nice amount of Speed, and in C4 has no "side" effects. For now you should be on wolf totem all the time. Its reuse time is 2 minutes, so you will have to reuse it a lot when traveling.
Stunning Fist - stun attack that is good too have especially against mages, and DE classes. But not that great in PvE.
Iron Punch - more lvls in good old Iron Punch, take it!
Light Armor Mastery - increases defense while wearing light armor.
Fist Mastery - increase Patk with fist weapons. Even though you may not feel it, it is a nice bonus to pve.
At lvl 24 you have 2 new skills to learn:
Focus Force and Force Blaster - this two skills work together, first you charge yourself with Focus Force to lvl 1, then shoot the Force Blaster.
(when you will be able to charge more than lvl 1, remember - the more charged you are, the more damage force attacks will do!).
At lvl 28 you can learn:
TOTEM Spirit Bear. This is extremely useful when hunting in areas that are crowded with mobs, so you don't have to run a lot. Bear adds a LOT of Patk, and significantly decreases run speed.
At lvl 32 you learn Focus Force lvl 2, so remember from now on, charge twice before shooting blaster for maximum damage.
Lvl 36 comes with two VERY important, and powerful skills:
Boost Attack Speed - a passive skill that increases your attack speed. Extremely useful.
Hurricane assault - skill that requires force charge lvl 2, deals a lot of damage and makes Iron Punch pretty useless from now on...
Why hit for 200 damage, when you can hit for 500?
When learning skills, you need to remember that most important ones are those that increase your damage output, so passive fist masteries, and special attacks that do damage. Then learn passives for armor, and in the end skills that help in PvP (such as cripple).
As of leveling Monk on certain levels:
(Notice: remember that whatever lvl you are, or whatever stuff you are wearing, a nice party in Catacombs is ALWAYS a good idea.)
20-25 :
The best place to level for now is Ruins of Agony, or if you have a party Abandoned Camp/Orc Barracks. Why RoA? Because Animal Bones drop there a LOT, and this material is hot on the market, so you should be able to sell it to dwarfs for a nice amount of adena. Moreover sometimes in RoA top NG weapons drop from mobs, so you have a chance to nicely increase your money. You have two choices for now:
Upgrade your weapon and constantly get closer to top D grade weapon, or save money and buy Bich'Hwa when you can. If you are lucky with drops, you can even aim for Scallop Jamadhr, but its not gonna be cheap!
Either way, at lvl 26 you should have enough adena for at least Triple-edged Jamadhr.
(Note: its not worth to buy weaker fists due to ssd cost, better grind ( grind = hunt mobs, gain Xp/Sp/money) longer with top NG fists and cheap ssng, than waste money on SSD, while damage isn't really that different)
25-30 :
Two choices to solo: Stay in RoA and hunt on Raging/Ruin Spartoi + Bugbears until lvl 28-29, or go to Dion Area and start leveling at Execution Grounds.
EG is an area when you will face many PvP situations, and if you are good at it, you should earn some PvP points from time to time. If you get a party, just hunt on higher lvl mobs in EG.
30-36 :
EG is still good, but if you dislike crowds you may try Cruma Marshlands, which are really nice because of frequent Healing Potions drops.
However beware of high lvl PKs (Player Killers) who often visit this area. If you have a party of at least 4 people, you should try Forgotten Temple in Gluidn area. Mobs there have HP X2 (drop X2, adena X2, xp X2, sp X2) so are perfect for party hunting. And if you are lucky, you can get some decent D grade drops there. Also, you can go to Wastelands if you like, but mobs there are far from each other and unless you find a good place, you will have to run around a lot. At this point you should already have Brigandine Set, and Bich'Hwa/Scallop Jamadhr, so killing mobs should go fast and easy. If you hunt on green mobs, you should be able to grind without much rest, so prepare for fast leveling.
36-40 :
This is the hardest part. Many people give up at this point because its really boring, and compared to other classes you won't see much improvement from lvl 36 to 40. You can stay in EG and hunt on Berserkers and other mobs around lvl 32, but if you are bored with EG, you should go to Giran Area, and hunt near Giran Castle.This area is especially good because from time to time Enchant Weapon D scrolls drop from mobs here, and you can either sell them or increase your weapons patk. Enchant Armor Scrolls drop too. Medusa, Harpy, and bugbears are what you are looking for.
At lvl 37 you should go little farther to the East, and you will find Wyrms which are good untill lvl 40. You can of course go to Death Pass too, and hunt Road Scavengers and Guardian Basilisk, but that will require some downtime for rest. If you have a party, you might try around Hardins Academy, when Fettered Soul spawn. Those mobs have lvl 38, and hp X2, but are strong, so don't try to solo them unless you know you can handle it, or have good buffs all the time. At level 40 you are finally ready to start the quests to becoming a Tyrant. Moreover if you can afford it, buy some C grade armor, and if you are REALLY rich, weapon too. Then start quests.
Level 40 : Class Change to Tyrant.
Before you become a Tyrant you have to do 3 quests, and achieve lvl 40. From my experience it's best to firstly level your monk to lvl 40, buy some C grade equipement if you can afford it, and then start 3 quests all at the same time. While doing them you will have to come to the same locations a lot of times, so its better to do it all together. However if you play for the first time, it will be better to do them one by one in order.
Trial of Challenger - available from lvl 35.
Test of Glory - available from lvl 37.
Judgment of Duelist - available from lvl 39.
(You can find all class change guides here: [link widoczny dla zalogowanych] , click Class Change Guides to see them)
After completing all three quests, speak with Grand Master in Giran and change your class to Tyrant!
Levels 40-52. C Grade.
Locations: Hardins Academy, Oren Area, Sea Of Spores, Cruma Tower, Hunter's Village Area, Aden Area, Ivory Tower.
Finally! You have become a Tyrant! You can learn a bunch of awesome skills from 40 to 52 lvl, so lets look at them!
Agile Movement lvl2 - With this lvl of skill, its a lot more efficient to wear light armor now. Accuracy and speed bonus helps a lot in pvp and pve.
However, if you can afford full plate set, you might find wearing heavy armor good too.
Burning Fist - something to replace old Iron Punch. More powerful, but also cost more MP, so dont fire it on every mob you intercept.
Soul Breaker - a lot more efficient stun than Stunning Fist. However, if Soul Breaker fails to stun, Stunning Fist might help too.
It's always better to have another chance.
TOTEM Spirit Puma - Your main totem from now all the way untill lvl 68, when you learn something better. It decreases Pdef, and greatly increases Atk Speed and Evasion. Awesome totem for leveling, especially nice is the evasion bonus, which makes green mobs miss you a lot. High Atk Speed downside is that it needs a lot of SS. And remember, Puma totem is only that good if you are wearing Light Armor, in heavy armor you won't benefit from it that much.
Fist Fury - another awesome and rare skill. It drains your HP overtime, but it adds a HUGE boost to your attack speed. In pve used only with a healer [or high lvl SE buffs] on your back, but in pvp used in every fight.
Force Buster - useless skill. It deals little aoe damage to the mobs in front of you. Don't bother learning more than 1 lvl in it... Waste of mp.
TOTEM Spirit Ogre - you will be using it often. It decreases Speed and Evasion, while increasing Pdef, Healing 25% HP and adding effect of HEALTH SA (+25% HP) which stacks with every other HP-plus bonuses. Basically when hunting, its a 25% HP heal every 2 minutes. Moreover,if you are using Full Plate set, it's the main totem for leveling. Especially nice in long pvp fights (ie. vs tanks), when you can regenerate your hp, and then turn back some other totem.
Force Storm - another useless skill, its just a low dmg aoe ranged attack. Some use it while hunting in aoe parties to speed up killing a train of mobs, but it's not really worth its weight in SP.
Leveling Tyrant:
Its slightly different on different armor setups:
1st setup is Light Armor (theca or drake leather, theca looks a lot better though), and the 2nd setup is Heavy Armor (FP set).
The main difference is that in light armor you kill lower lvl mobs (green), but kill more of them, and in heavy armor you kill white/yellow mobs, but not as many as you would in light armor setup.
WEAPON: Get Fist Blades with SA Haste. If you are really worried about SS cost, then try to buy Great Pata SA Critical Poison (helps in pvp vs high-hp classes such as DA, Glad or Destro).
Tatoos: don't really need them, maybe some +4 wit -4int (Tyrants don't EVER use INT), or even +4 wit -5int since INT is of no use anyways.
After 52 lvl some people go +4 str +4 dex -8 con, but thats totally useless in my opinion... why nerf tyrants best advantage?
Con = life, and no one likes to die. However, if you are using the 2nd setup you might want to try the +5 str - 5 con (or +4str-4con) for the greatly increased Patk, but at significant cost in your HP.
40-44 :
1st setup: Now you have a few choices. You can go to Hardins Academy and solo on Fettered Souls ,or you can roam around Oren Castle Town killing Leto Overlords. And if you don't like it, you can try killing orcs around Hunters Village too! You might also try Ivory Tower for some nice spellbooks drops, so you can sell them to other players if you are lucky.
2nd setup: Wearing FP set allows you to go to Cruma Tower right away. and stay there for a long time.
However if you don't like it, you can also go to Ivory Tower, and hunt the orcs in the area. Also, you should at least try the Alligators Island.
44-52 :
1st setup: Go to Sea of Spores which is a great leveling place (if you like it) even untill lvl 52. Its pretty desolate place too, so forget about KSers (Kill Stealers). If you want a place with lots of pvp chances, go to Cruma Tower lvl 1, beware of Pkers there though. Also, the area north of Ivory Tower is a good place to level, and you can get decent C grade key materials for weapons there. You can also go to area around Aden Castle town, and hunt Vanor Silenos (horse-face weird mobs).
2nd setup: Cruma Tower all the way. At lvl 47 or so switch to lvl 2 and would be nice to get a party there. In FP set you can level pretty much everywhere as long as mobs lvl more or less match yours, don't hesitate to try out many areas, you always might find some place thats not in this guide, and is perfect for you!
Levels 52-61. B grade.
Locations: Cruma Tower, Anghell Waterfall, Enchanted Valley, Dragon Valley, Cemetary, Giants Cave Area,
Now its time to completely switch to light armor. And from now on its very important what equipement you wear, it has major effect on the whole game.
ARMOR:
Doom Light Armor Set - (Breath Gauge increased, P. Atk. +2.7%, MP Regeneration +2.5%, STR -1, CON -2, DEX +3, Poison Resistance +20%)
I have found this armor set extremely good for leveling. Patk bonus with + 3 dex bonus is very noticable, and helps in fast killing.
(Note: However DL set takes - 1 Str, the Patk bonus is a lot higher anyway). The downside is the cost of this armor set.
Zubei Light Set - (Evasion +4)
If you can't afford DL Set, then Zubei is the way to go. It doesn't add any special bonuses other than Evasion +4, but you will notice that you evade a lot more while hunting green mobs.
Blue Wolf Light Set - (P. Def. +5.24%, Casting Spd. +15%, INT -2, MEN +3, WIT -1)
Good armor for pvp, however really gimp (not that good) for pve. I myself prefer Doom all the time anyways, but BW light helps to pvp a little due to MEN (MP and Mdef) and Pdef bonus.
WEAPON:
Bellion Cestus with SA Critical Poison or nicely enchanted Fist Blades with SA haste. Bellions SA Helps in pvp, helps in pve, and other SA'a (especially Critical Drain) are not worth the effort of leveling soul crystal.
If you don't have money for BC, just go for Artho Nail. Choose SA depending on your armor set and playstyle. Plus, Artho Nail look better too...
From 52 to 61 lvl there is only one new skill:
Punch of doom - not really that great as it seems. It eats lots of HP to use, and has a 50% chance of stunning the USER while doing attack... (Yes, user, that means you can stun yourself) fully charged hurricane assault does more dmg anyway... though Punch of Doom can be useful when you know the enemy is about to die, and you don't have time to charge the hurricane.
Leveling:
(NOTE: At this point you should have found a clan already, and I strongly recommend hunting in parties in Catacombs or similar places for the maximum xp, however if you still solo for some reason, continure reading the leveling part)
52-56 :
Cruma Tower lvl 2 is pretty much ok if you have B grade equip and good jewelry, or are in FP set. For C grade light armor it might be little hard unless you duo with someone who can tank. (At this point i found duoing with Shillien Knights very effective). You can try out Anghell Waterfall area too to hunt Lizardmen there, you may get some nice top C grade drops, or at least key mats. You can also go to Enchanted Valley, Cemetary or Dragon Valley (near the entrace, on headless knights and similar lvl mobs) for fast killing. I recommend duo with either buffer or tank in those places (Especially in EV where mobs have x2 or x3 hp).
56-61
Cemetary is still very good (Taik Orcs , Farcrans and Grave Guards), however you might want to switch and go to Dragon Valley to hunt Malruk Succubus and Drakes. Leveling in Enchanted Valley gets easier now, and is more profitable than ever. Don't make mistake of staying in Cruma Tower at this point, its a waste of time after lvl 56 since other areas give you more profit. If you feel strong, and have a good duo, go to Giants Cave Area and hunt on Paliote/Hamrut/Yintzu/Haglinka for useful materials drop.
After level 61, you should already be an experienced Tyrant, know your strong points, as well as weaknessess. I won't tell you where to level then, since out of so many places (Forbidden Gateway, Blazing Swamp, Lair of Antharas, Giants Cave, Forest Of The Dead, Valley of Saints, Wall or Agros, Catacombs and a lot lot more...) you should be able to always go where you know its best for you, and you should have a good party most of the time. If not... then make more friends!
Levels 61-76. A Grade.
Locations: Various.
ARMOR:
You have 2 options:
Nightmare Light Set (M. Def. +4%, Sleep and Hold Resistance +70%, Restores 3% of melee damage inflicted on the enemy to oneself, DEX +1, CON -1)
In my opinion, AWESOME set! This makes a Tyrant a mage killer, and in pve the VR effect (Vampiric Rage - restoring HP by hitting enemy) removes the need of having a healer nearby if you don't try to show off and pull too many mobs at one. Nightmare light is more PVP oriented, so by choosing it think carefully if you will pvp a lot. Very expensive though.
Dark Crystal Light Set - (Atk. Spd. +4%, P. Atk. +4%, Paralysis Resistance +50%, STR +1, CON -1)
PvE oriented armor set. However you will still do good in pvp with it, the Nightmare is just better. Atk speed and Patk bonuses are a nice boost to your damage output, as well as + 1 STR. Unfortunately, its expensive as well.
WEAPON:
Dragon Grinder with SA HEALTH (+25% HP) is a very good weapon for PVP, and does well in PvE too, it is expensive, but it is worth its price. Good looking and reliable weapon. I like Blood Tornados a lot more though...
Blood Tornado with SA FOCUS (Critical Attack Rate + 61) is my favourite weapon as a Tyrant. It's Patk is slightly lower than Dragon Grinders, but the crit rate bonus makes up for that. Moreover, when using Bison Totem, you will be a lot more effective as a DD with BT than with DG.
My favourite outfit for A grade Tyrant:
Nightmare Light Set + Blood Tornado SA Focus - with this a fully buffed tyrant with Bison Totem turned on becomes an unstoppable Ultimate Damage Dealer. HUGE Patk, ~1000 atk speed, and over 350 Crit Rate put against anything turns it into dead meat in matter of seconds.
You won't believe your eyes when 68+ tyrant is pulling aggro in a group with archers, daggers, nukers and 2 tanks spamming hate like it's nothing.
Even with Fist Fury on, you still don't need much healing due to VR effect from buffs and Nighmare Set.
New Skills:
( 62 ) TOTEM Spirit Rabbit - New, and useful totem. It decreases patk by 80%, but in return it increases run speed a LOT, and gives a huge boost to evasion. Its extremely useful if you find yourself in dangerous situation, and need to run away. In PvP it's used mostly to chase mage/archer then cripple him/her and turn other totem on to kill. With this a buffed tyrant can achieve ~260 run speed. Impressive!
( 63 ) TOTEM Spirit Bison - THE TOTEM. The moment you learn this skill, you become the most powerful melee class in the game. It adds +12.5% to Patk and + 200 (!!!) to Critical Rate! The downside is that it can be activated only under 60% hp, but that is not a problem if you have Fist Fury on from time to time. With this you outdamage everyone, nukers included. You pull aggro always, so be sure to have a healer on your back to help you if things go wrong way. Prepare to own.
PvP tips
(NOTE: In most of pvp's I have done and I base my pvp experience on, I have used nightmare light + BT SA Focus, and lvl 68+, if you are lower lvl, then you will need to properly adjust your tactics if some of what I write about is not available to you.)
Archers - not much to do really... just catch them with Rabbit/Wolf, Cripple, then switch to Bison/Puma and whack away. Remember that the best moment to charge force for Hurricane is when you succesfully stun your opponent! Full Buffed Archers may be a little problem, but if its 1on1 you will be victorious most of time.
Nukers - A problem. If they succesfully Cancel and Slow you, you should still be able to catch them with rabbit and cripple. Then try to stun, and hit them with fully charged Hurricane. As long as you get close to them you can win, but don't expect to win much against nukers.
Destroyer - A big problem. Unbelievable amount of CP and HP make it a long fight, and when a low hp destro takes a bow in his hands, few shots can kill you. Crippling them may seem not so useful, but in the right moment it's a good thing. Stunning won't be very effective due to Destroyers high CON. Instead of that, rush at them with puma on, when lower than 60% hp switch to bison and hit as much as you can. When lower than 30% hp go back a little and regain some hp with Ogre, while full charging and jumping around and hitting him with hurricane and going back again. When you see that he pulls out a bow, and is turning his frenzy and guts on, charge in (need to have some hp left here to survive at least few hits) with bison/puma and fist fury to do as much damage as you can, and pray that he will die before you do.
Tanks - Not so hard at all. TK and Paladin are no problem , just smash them with puma + hurricane ( you won't go lower than 60% hp for bison anyway most of times ).
Against SK you lose if he lands Lighting Strike on you, if not, just puma + frequent stuns + fully charged hurricane does the trick. Against DA you need to kill the panther first, and kill it always when the DA resummones it.
Out of those in a full buffed fight, SK with his dots and spells may be the biggest problem, but you will win almost everytime anyway if you keep your head cool.
Daggers - Some Tyrants prefer to wear Heavy Armor for fights vs Daggers, but they are not so hard to beat. But don't take them too lightly, if you lose your concentration during the fight you will lose. Cripple them, (wait till TH's dash runs out) and do similar thing like in fight with destroyer, rush at them with fully charged hurricane, and go back. Keep a distance. You should be able to win when just rushing in too, but if they are lucky with specials it may be dangerous. And if they have a bow at hand, (and you don't) just go in, and try to stun a lot.
Overlords - You won't win. Overlords are just too powerful.
Warcryers - big problem in self buffed fights, but in full buffed fight not really. Just puma -> bison + lots of stuns and hurricanes. And watch out for their mp-burn spells!
Summoners - you will rarely find yourself in pvp with a summoner, but for the few fights that I have done, stunning/crippling the summon and hitting the summoner has done pretty well... But don't underestimate them, their cubics combined with high summon's patk and transfer pain are a lot of trouble. The biggest problem are Warlock's binding cubic [if it works, you lose - 2 minute paralyze] and Phantom Summoner's Phantom Cubic [If he manages to land all 3 debuffs on you during the fight you will almost surely lose, especially wind shackle effect hurts]
I hope that this guide has helped you with your Tyrant. If you have any questions that have not been answered in this guide, or you have something to add, please email me.
Tyrant FTW!
By Varhen.
varhen[at]o2[dot]pl
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